{"id":14082,"date":"2017-09-26T17:30:00","date_gmt":"2017-09-26T17:30:00","guid":{"rendered":"https:\/\/newsslash.com\/n\/10646-niantic-entwickelt-neuen-ar-titel\/"},"modified":"2017-09-26T17:30:00","modified_gmt":"2017-09-26T17:30:00","slug":"10646-niantic-entwickelt-neuen-ar-titel","status":"publish","type":"post","link":"https:\/\/newsslash.com\/n\/10646-niantic-entwickelt-neuen-ar-titel\/","title":{"rendered":"Niantic entwickelt neuen AR-Titel"},"content":{"rendered":"<p>\u00c3\u0153ber das Potential des AR-Marktes, die neuen Trends und Perspektiven ging es auf einem Panel von Techcrunch. Es ging vor allem um neue Entwickler-Tools von Apple und Google. Einer der Teilnehmer war der CTO von Niantic, Phil Keslin. Er verriet im Gespr\u00c3\u00a4ch, dass das Unternehmen, welches besonders durch Pok\u00c3\u00a9mon GO bekannt wurde, schon an einem neuen AR-Titel arbeitet. Eines der Probleme, welches Phil Keslin im Rahmen des Panels ansprach, war das umst\u00c3\u00a4ndliche Hochhalten des Smartphones w\u00c3\u00a4hrend des Spielens von AR-Games wie Pok\u00c3\u00a9mon Go. Das Verhalten, die Bewegungen und die Haltung der Spieler w\u00c3\u00a4ren sehr unnat\u00c3\u00bcrlich. Au\u00c3\u0178erdem, mal ehrlich Leute, wir sehen doch den Pok\u00c3\u00a9mon-Gamern schon auf hundert Meter an, was sie da gerade tun, oder nicht? Und eigentlich will keiner, dass sofort erkennt wird, was man gerade tut, so Keslin. Deswegen sei ist er fasziniert von der Art und Weise wie Audio-Integration das Spielerlebnis ver\u00c3\u00a4ndern k\u00c3\u00b6nnte. Und nat\u00c3\u00bcrlich w\u00c3\u00bcrde es die offensichtliche T\u00c3\u00a4tigkeit, die man da gerade mit seinem Smartphone in aller \u00c3\u2013ffentlichkeit macht, gut verstecken. Leute mit einem oder zwei Kn\u00c3\u00b6pfen, also Kopfh\u00c3\u00b6rern im Ohr sind ein ganz normales Erscheinungsbild in der \u00c3\u2013ffentlichkeit. Was diese mit den In-Ears gerade anstellen, bleibt dabei unerkannt. Schon im ersten AR-Game von Niantic, Ingress, war es geplant, Audio zu integrieren, um dem Team auch erz\u00c3\u00a4hlen zu k\u00c3\u00b6nnen, welchen Ort man besuchen m\u00c3\u00b6chte oder anzurufen, wenn man einen Wegpunkt erreicht hat. Auch k\u00c3\u00b6nnte das Spiel selbst Orientierungshilfen und Anweisungen geben. Nun soll es bald soweit sein und Niantic m\u00c3\u00b6chte solcherlei audiotechnische Unterst\u00c3\u00bctzung in seine Spiele einbauen. Allerdings wohl eher in kommende und nicht in Ingress oder Pok\u00c3\u00a9mon GO, wenn man Keslin Glauben schenken will. Niantic sei kein One-Hit-Wonder-Haus, wie er l\u00c3\u00a4chelnd erkl\u00c3\u00a4rte. Also arbeiten die Teams des Unternehmens definitiv an einem neuen Titel. Wann es soweit sein wird und in welche Richtung der Titel gehen wird, verriet der CTO nat\u00c3\u00bcrlich nicht.<\/p><div class=\"newss-content\" id=\"newss-665322957\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block;\" data-ad-client=\"ca-pub-7733425960004873\" \ndata-ad-slot=\"2582020599\" \ndata-ad-format=\"auto\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div><div class=\"newss-article-1\" id=\"newss-3768233267\"><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<!-- Homepage2 -->\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-client=\"ca-pub-7733425960004873\"\r\n     data-ad-slot=\"2582020599\"\r\n     data-ad-format=\"auto\"\r\n     data-full-width-responsive=\"true\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Niantic ist sp\u00c3\u00a4testens seit dem Mobile-Game Pok\u00c3\u00a9mon Go ein Begriff in der Gaming-Welt. Nun baut der Entwickler an einem neuen&#8230; Mehr auf Newsslash.com!<\/p>\n","protected":false},"author":7,"featured_media":21974,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-14082","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.8.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Niantic entwickelt neuen AR-Titel - Newsslash<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Niantic entwickelt neuen AR-Titel - Newsslash\" \/>\n<meta property=\"og:description\" content=\"Niantic ist sp\u00c3\u00a4testens seit dem Mobile-Game Pok\u00c3\u00a9mon Go ein Begriff in der Gaming-Welt. 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