{"id":14954,"date":"2018-01-23T19:50:08","date_gmt":"2018-01-23T19:50:08","guid":{"rendered":"https:\/\/newsslash.com\/n\/11406-wargaming-steigt-mit-world-of-tanks-vs-in-den-vr-markt-ein\/"},"modified":"2018-01-23T19:50:08","modified_gmt":"2018-01-23T19:50:08","slug":"11406-wargaming-steigt-mit-world-of-tanks-vs-in-den-vr-markt-ein","status":"publish","type":"post","link":"https:\/\/newsslash.com\/n\/11406-wargaming-steigt-mit-world-of-tanks-vs-in-den-vr-markt-ein\/","title":{"rendered":"Wargaming steigt mit World of Tanks VR in den VR-Markt ein"},"content":{"rendered":"<p>Wargaming und VRTech haben heute die Gr\u00c3\u00bcndung von Neurogaming bekanntgeben, einem globalen, standortbasierten VR-Spiele-Anbieter mit Inhouse-Technologie und Inhaltserweiterungen. Das erste unter Entwicklung stehende Spiel ist World of Tanks VR, bei dem Wargaming die K\u00c3\u00a4mpfe aus ihrem taktischen MMO auf eine komplett neue Plattform bringt. \u00e2\u20ac\u017eMit der standortbasierten VR machen wir das Erlebnis erschwinglicher und zug\u00c3\u00a4nglicher\u00e2\u20ac\u0153, so Slava Makarov, World of Tanks-Erfinder und Berater f\u00c3\u00bcr Neurogaming. \u00e2\u20ac\u017eZus\u00c3\u00a4tzlich, anders als die meisten anderen Entwickler, ist es unser Ziel, die VR-Erfahrung von einem einmaligen Erlebnis zu einer Erfahrung \u00c3\u00bcber lange Zeit &#8211; mit Story, Koop- und Wettbewerbselementen &#8211; zu schaffen. Dabei mit der World of Tanks IP zu arbeiten und ein Erlebnis f\u00c3\u00bcr die 180 Millionen Spieler umfassende Community zu erschaffen ist eine gro\u00c3\u0178e Chance f\u00c3\u00bcr uns.\u00e2\u20ac\u0153 Neurogaming hat seinen Hauptsitz in Nikosia, Zypern und ein Entwicklungsstudio in Moskau, Russland. Bis jetzt arbeiten schon 75 Mitarbeiter f\u00c3\u00bcr Neurogaming. Um weiter zu wachsen und den europ\u00c3\u00a4ischen und den amerikanischen Markt zu erschlie\u00c3\u0178en, werden noch im ersten Quartal 2018 neue B\u00c3\u00bcros in Amsterdam und New York er\u00c3\u00b6ffnet. Im Moment arbeitet Neurogaming an CinemaVR, eine skalierbare, standortbasierte Unterhaltungs-VR-Erfahrung, die sich auf Multiplayer- und Koop-Titel fokussiert. CinemaVR konnte im CIS-Territorium bereits gro\u00c3\u0178es Potential beweisen und hat in diesem Gebiet an 36 Standorten, wie gro\u00c3\u0178en Malls oder Kinos, mehr als 180000 Spieler im letzten Jahr in seinen Bann gezogen. Neurogaming wird ihr \u00e2\u20ac\u017ePlatform-as-a-Service\u00e2\u20ac\u0153 f\u00c3\u00bcr Gesch\u00c3\u00a4ftskunden anbieten, die ihre eigenen VR-Standorte anbieten m\u00c3\u00b6chten, um die Ausbreitung der Technik in diesem Jahr voranzutreiben. PolygonVR ist eine weitere VR-Technik, die in den Startl\u00c3\u00b6chern steht und eine High-End, standortbasierte und Full-Immersion-VR-Plattform f\u00c3\u00bcr l\u00c3\u00a4nger andauernde Multiplayer- und eSport-Matches bietet. Diese Technik wurde bereits auf der gamescom und der Tokio Games Show 2017 vorgestellt und greift auf Inhouse- sowie Third-Party-Content zur\u00c3\u00bcck. PvP-Inhalte befinden sich seit Ende 2017 in der Closed Beta. Zus\u00c3\u00a4tzlich gibt es Unterst\u00c3\u00bctzung f\u00c3\u00bcr den Second Screen und neueste Standards wie direct-to-TV, digitale und OTT-Kanal-Unterst\u00c3\u00bctzung, um die standortbasierte VR-Erfahrung mit eSport-Plattformen zu verbinden. CinemaVR und PolygonVR sind in Russlands gr\u00c3\u00b6\u00c3\u0178tem VR Park, VR Park City, zu finden. Der Komplex umfasst 850m\u00c2\u00b2 und befindet sich in Afimall \u00e2\u20ac\u201c einem der gr\u00c3\u00b6\u00c3\u0178ten Shopping-Center in Moskau.<\/p><div class=\"newss-content\" id=\"newss-3224465226\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block;\" data-ad-client=\"ca-pub-7733425960004873\" \ndata-ad-slot=\"2582020599\" \ndata-ad-format=\"auto\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div><div class=\"newss-article-1\" id=\"newss-4102040671\"><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<!-- Homepage2 -->\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-client=\"ca-pub-7733425960004873\"\r\n     data-ad-slot=\"2582020599\"\r\n     data-ad-format=\"auto\"\r\n     data-full-width-responsive=\"true\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Wargaming steigt mit World of Tanks VR in den VR-Markt ein. Das neu gegr\u00c3\u00bcndete Unternehmen Neurogaming arbeitet an dem Panzer-&#8230; Mehr auf Newsslash.com!<\/p>\n","protected":false},"author":2,"featured_media":21974,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-14954","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.8.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Wargaming steigt mit World of Tanks VR in den VR-Markt ein - Newsslash<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Wargaming steigt mit World of Tanks VR in den VR-Markt ein - Newsslash\" \/>\n<meta property=\"og:description\" content=\"Wargaming steigt mit World of Tanks VR in den VR-Markt ein. Das neu gegr\u00c3\u00bcndete Unternehmen Neurogaming arbeitet an dem Panzer-... 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