{"id":16157,"date":"2018-06-19T20:18:14","date_gmt":"2018-06-19T20:18:14","guid":{"rendered":"https:\/\/newsslash.com\/n\/12491-gamescom-congress-zeigt-potenziale-von-games-technologien-auf\/"},"modified":"2018-06-19T20:18:14","modified_gmt":"2018-06-19T20:18:14","slug":"12491-gamescom-congress-zeigt-potenziale-von-games-technologien-auf","status":"publish","type":"post","link":"https:\/\/newsslash.com\/n\/12491-gamescom-congress-zeigt-potenziale-von-games-technologien-auf\/","title":{"rendered":"gamescom congress zeigt Potenziale von Games-Technologien&#8230;"},"content":{"rendered":"<p>Der gamescom congress ist Europas f\u00c3\u00bchrende Konferenz f\u00c3\u00bcr die Potenziale von Computer- und Videospielen in Gesellschaft und Wirtschaft. Der diesj\u00c3\u00a4hrige Kongress am 22. August 2018 bietet ein breites Themenspektrum und zeigt auf, dass Games-Technologien in nahezu allen wirtschaftlichen und gesellschaftlichen Bereichen helfen, die Digitalisierung zu meistern. Der Kongress findet 2018 zum zehnten Mal im Rahmen der gamescom statt, dem weltweit gr\u00c3\u00b6\u00c3\u0178ten Event f\u00c3\u00bcr Computer- und Videospiele. Tickets f\u00c3\u00bcr den gamescom congress sind ab sofort auf www.gamescom-congress.de erh\u00c3\u00a4ltlich. Bis einschlie\u00c3\u0178lich 10. Juli 2018 werden Karten zum Vorzugspreis angeboten. Auf vielf\u00c3\u00a4ltige Weise belegt der gamescom congress, dass Computer- und Videospiele mehr als ein Unterhaltungsmedium sind. Mit \u00c3\u00bcber 850 Teilnehmern avancierte der gamescom congress im Jahr 2017 zum Think Tank f\u00c3\u00bcr Digitalisierung weit \u00c3\u00bcber die Games-Branche hinaus. Die Konferenz richtet sich an Kulturschaffende, P\u00c3\u00a4dagogen, Politiker, Wissenschaftler, Journalisten und Wirtschaftsvertreter aller Branchen. Wie k\u00c3\u00b6nnen Spiele Wissen vermitteln? An welchen Stellen kann die Industrie von Games profitieren? Wie beeinflussen Spiele unser Zusammenleben? Um diese und viele weitere Fragen geht es in \u00c3\u00bcber 30 Programmpunkten, verteilt auf f\u00c3\u00bcnf Tracks: Leben mit Games (Beispiele: Erinnerungskultur, eSports, Kunst) Lernen mit Games (Beispiele: Medienbildung, Jugendschutz) Innovation mit Games (Beispiele: K\u00c3\u00bcnstliche Intelligenz, Kryptow\u00c3\u00a4hrung) Wirtschaft und Games (Beispiele: Autonomes Fahren, Medizintechnik) Recht und Games (Beispiele: DSGVO, Urheberrecht) Wie Games den Geschichtsunterricht an Schulen bereichern k\u00c3\u00b6nnen, zeigt Maxime Durand auf. Er hat als historischer Berater f\u00c3\u00bcr Ubisoft am Spiel Assassin&#8217;s Creed Origins mitgewirkt. In einem gewaltfreien, kostenlosen Update des Spiels, das auch f\u00c3\u00bcr den Gebrauch an Schulen geeignet ist, k\u00c3\u00b6nnen Spieler das alte \u00c3\u201egypten zur Zeit Kleopatras erforschen. In seinem Vortrag \u00e2\u20ac\u017eHistory for all. How Assassin\u00e2\u20ac\u2122s Creed transformed into an educative tool\u00e2\u20ac\u009d spricht er \u00c3\u00bcber die Chancen von Games in der Lehre und den ewigen Kampf zwischen historischer Korrektheit und Spielspa\u00c3\u0178.<\/p><div class=\"newss-content\" id=\"newss-885183715\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block;\" data-ad-client=\"ca-pub-7733425960004873\" \ndata-ad-slot=\"2582020599\" \ndata-ad-format=\"auto\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div><div class=\"newss-article-1\" id=\"newss-2286864664\"><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<!-- Homepage2 -->\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-client=\"ca-pub-7733425960004873\"\r\n     data-ad-slot=\"2582020599\"\r\n     data-ad-format=\"auto\"\r\n     data-full-width-responsive=\"true\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Der gamescom congress ist Europas f\u00c3\u00bchrende Konferenz f\u00c3\u00bcr die Potenziale von Computer- und Videospielen in Gesellschaft und&#8230; Mehr auf Newsslash.com!<\/p>\n","protected":false},"author":2,"featured_media":21974,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-16157","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.8.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>gamescom congress zeigt Potenziale von Games-Technologien... - Newsslash<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"gamescom congress zeigt Potenziale von Games-Technologien... - Newsslash\" \/>\n<meta property=\"og:description\" content=\"Der gamescom congress ist Europas f\u00c3\u00bchrende Konferenz f\u00c3\u00bcr die Potenziale von Computer- und Videospielen in Gesellschaft und... 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