{"id":16911,"date":"2018-10-10T17:54:55","date_gmt":"2018-10-10T17:54:55","guid":{"rendered":"https:\/\/newsslash.com\/n\/13181-game-industry-conference-startet-diesen-donnerstag-zum-fuenften-mal-in-polen\/"},"modified":"2018-10-10T17:54:55","modified_gmt":"2018-10-10T17:54:55","slug":"13181-game-industry-conference-startet-diesen-donnerstag-zum-fuenften-mal-in-polen","status":"publish","type":"post","link":"https:\/\/newsslash.com\/n\/13181-game-industry-conference-startet-diesen-donnerstag-zum-fuenften-mal-in-polen\/","title":{"rendered":"Game Industry Conference startet diesen Donnerstag zum f\u00c3&#8230;"},"content":{"rendered":"<p>Diese Woche starten in der polnischen Stadt Posen gleich zwei der bedeutendsten Game-Events der Region: morgen, den 11. Oktober beginnt die viert\u00c3\u00a4gige Game Industry Conference (GIC). Einen Tag sp\u00c3\u00a4ter \u00c3\u00b6ffnet die Pozna\u00c5\u201e Game Arena (PGA) ihre Pforten. Ein neues Highlight der Konferenz und Messe ist die Verleihung der Central &amp; Eastern European Game Awards am 13. Oktober. Die Games Industry Conference ist laut den Veranstaltern eine hervorragende Gelegenheit, die wichtigsten Branchenprofis aus ganz Mittel- und Osteuropa (MOE) zu treffen. Allein Polen verf\u00c3\u00bcgt zurzeit \u00c3\u00bcber 400 Entwicklerstudios mit \u00c3\u00bcber 6.000 Angestellten. Dazu kommen noch mehrere Tausend Besch\u00c3\u00a4ftigte in Lokalisierungsunternehmen, Q&amp;A, Publishing usw. Die Veranstalter haben es sich zum Ziel gesetzt, die eigene Games-Branche mit internationalen Fachleuten in Verbindung zu bringen und einen regen Informationsaustausch zu initiieren. Dieses Jahr werden \u00c3\u00bcber 3.000 Fachbesucher und \u00c3\u00bcber 560 Vertreter internationaler Unternehmen erwartet. In ihrem f\u00c3\u00bcnften Jahr begr\u00c3\u00bc\u00c3\u0178t die GIC wieder zahlreiche nationale und internationale Sprecher, die in Posen diverse Aspekte des Spieleentwicklung beleuchten, wie z.B. Business, Game Design, Serious-, Mobile- und F2P-Games, Marketing, Programmierung u.v.m. Insgesamt finden w\u00c3\u00a4hrend der GIC fast 120 Vortr\u00c3\u00a4ge, unterteilt in Basic, Intermediate und Advanced Talks, in englischer Sprache statt. Zu den internationalen Highlights geh\u00c3\u00b6ren unter anderem: \u00e2\u20ac\u017eLeading the Charge: Game Direction on Collaborative Teams\u00e2\u20ac\u0153 von Josh Sawyer, verantwortlichen Game Desiner f\u00c3\u00bcr Icewind Dale, Neverwinter Nights 2, Fallout: New Vegas und Pillars of Eternity, \u00e2\u20ac\u017eMarketing differences between APAC and Western markets\u00e2\u20ac\u0153 von Kentaro Sugiura, Player Acquisition Manager bei Huuuge Games und Unreal Engine Talks von Sjoerd De Jong von Epic Games, sowie zahlreiche weitere Talks und Panels. Die wichtigsten polnischen Sprecher sind u.a. Jakub Stokalski und Marta Fijak vom preisgekr\u00c3\u00b6nten Entwickler 11 bit studios mit ihrem Vortrag \u00e2\u20ac\u017eMeaningful Game Design &#8211; A Frostpunk Case Study\u00e2\u20ac\u0153, Wojciech Pazdur, Gamedev-Veteran und Director of Development bei Farm 51 mit \u00e2\u20ac\u017eDesignig the Business for your game\u00e2\u20ac\u0153, Illustratorin und Game Artist Agata Bednorz von Robot Gentleman mit \u00e2\u20ac\u017eAdapting to an art style \u00e2\u20ac\u201c from 60 Seconds! to 60 Parsecs!\u00e2\u20ac\u0153, Katarzyna Ni\u00c5\u00bca\u00c5\u201aowska von Techland mit \u00e2\u20ac\u017eComponent-Based Architecture in \u00e2\u20ac\u0153Dying Light 2\u00e2\u20ac\u009d C-Engine\u00e2\u20ac\u0153 sowie Repr\u00c3\u00a4sentanten anderer bedeutender polnischer Entwicklerstudios wie CD Project RED, Artifex Mundi, Huuuge Games, BoomBit u.v.a.m.<\/p><div class=\"newss-content\" id=\"newss-3696204552\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block;\" data-ad-client=\"ca-pub-7733425960004873\" \ndata-ad-slot=\"2582020599\" \ndata-ad-format=\"auto\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div><div class=\"newss-article-1\" id=\"newss-678076971\"><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<!-- Homepage2 -->\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-client=\"ca-pub-7733425960004873\"\r\n     data-ad-slot=\"2582020599\"\r\n     data-ad-format=\"auto\"\r\n     data-full-width-responsive=\"true\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Die Game Industry Conference startet diesen Donnerstag zum f\u00c3\u00bcnften Mal in Polen. Sie z\u00c3\u00a4hlt zum bedeutendsten Game-Event in Polen. Mehr auf Newsslash.com!<\/p>\n","protected":false},"author":2,"featured_media":21974,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-16911","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.8.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Game Industry Conference startet diesen Donnerstag zum f\u00c3... - Newsslash<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Game Industry Conference startet diesen Donnerstag zum f\u00c3... - Newsslash\" \/>\n<meta property=\"og:description\" content=\"Die Game Industry Conference startet diesen Donnerstag zum f\u00c3\u00bcnften Mal in Polen. 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