{"id":16987,"date":"2018-10-23T13:29:14","date_gmt":"2018-10-23T13:29:14","guid":{"rendered":"https:\/\/newsslash.com\/n\/13246-game-industry-conference-in-polen-endet-mit-teilnehmerrekord\/"},"modified":"2018-10-23T13:29:14","modified_gmt":"2018-10-23T13:29:14","slug":"13246-game-industry-conference-in-polen-endet-mit-teilnehmerrekord","status":"publish","type":"post","link":"https:\/\/newsslash.com\/n\/13246-game-industry-conference-in-polen-endet-mit-teilnehmerrekord\/","title":{"rendered":"Game Industry Conference in Polen endet mit Teilnehmerrekord"},"content":{"rendered":"<p>Die Game Industry Conference (GIC) ging am 14. Oktober mit einem neuen Besucherrekord zu Ende. 3.600 Fachbesucher nahmen an \u00c3\u00bcber 133 Vortr\u00c3\u00a4gen, Diskussionen und Workshops teil. Damit ist die viert\u00c3\u00a4gige GIC die gr\u00c3\u00b6\u00c3\u0178te B2B- und Entwickler-Konferenz in Polen und geh\u00c3\u00b6rt zu den Top 5 der Europ\u00c3\u00a4ischen Konferenzen. 80 Studios stellten ihre Spiele in der Indie Zone aus und knapp 30 weitere Aussteller waren auf dem B2B-Show-Floor vertreten. Das neue Meeting-Service \u00e2\u20ac\u017eMeetToMatch\u00e2\u20ac\u0153 f\u00c3\u00bcr schnelle und unkomplizierte Business-Termine wurde besonders gut angenommen. 370 Unternehmen kamen in \u00c3\u00bcber 1.000 Meetings zusammen. Zu Spitzenzeiten reichten die 40 vorhandenen Tische nicht aus. Auf den vier Pitching-Events wurden insgesamt 62 Spiele vorgestellt, davon allein 23 beim Indie Pitch. Die gleichzeitig stattfindende Pozna\u00c5\u201e Game Arena (PGA) ging mit mehreren Rekorden zu Ende. 76.000 Besucher kamen in den 10 Hallen an die St\u00c3\u00a4nde von insgesamt 220 Ausstellern. An 1.200 Anspielstationen wurden aktuelle Titel gezeigt. Als Highlights fanden die Vorpremieren von Tom Clancy\u00e2\u20ac\u2122s The Division II, Just Dance 2019 und Diablo III f\u00c3\u00bcr die Switch statt. Dar\u00c3\u00bcber hinaus wohnte der polnische Premierminister Mateusz Morawiecki der PGA bei und sprach der Videospielbranche weitere Unterst\u00c3\u00bctzung durch Regierung zu. Zusammen mit dem Kulturministerium wurde ein besonderer Unterst\u00c3\u00bctzungsfonds erstellt, der \u00c3\u00bcber 25 Millionen Zloty z\u00c3\u00a4hlt. Am 13. Oktober wurden zum ersten Mal die Central &amp; Eastern European Game Awards (CEEGA) verliehen. Die CEEGA entstanden aus der Kooperation von 15 Branchenverb\u00c3\u00a4nden osteurop\u00c3\u00a4ischer L\u00c3\u00a4nder mit dem Gedanken, die besten Spiele aus der Region zu k\u00c3\u00bcren und somit auch die gesamte Branche zu st\u00c3\u00a4rken. Die Gewinner der einzelnen Kategorien: Best Game \u00e2\u20ac\u201c Frostpunk von den 11 bit studios Best Mobile Game \u00e2\u20ac\u201c G30 von Ivan Kovalev Visual \u00e2\u20ac\u201c Chuchel von Amanita Design Audio \u00e2\u20ac\u201c Ruiner von Reikon Games Design \u00e2\u20ac\u201c Frostpunk von den 11 bit studios Narrative \u00e2\u20ac\u201c Kingdom Come: Deliverance von den Warhorse Studios Technology \u00e2\u20ac\u201c Beat Saber von Beat Games Hidden Gem \u00e2\u20ac\u201c Attentat 1942 von der Karls-Universit\u00c3\u00a4t Prag und der Tschechischen Akademie der Wissenschaften China\u00e2\u20ac\u2122s Pick for Best Game \u00e2\u20ac\u201c Frostpunk von den 11 bit studios<\/p><div class=\"newss-content\" id=\"newss-927543605\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block;\" data-ad-client=\"ca-pub-7733425960004873\" \ndata-ad-slot=\"2582020599\" \ndata-ad-format=\"auto\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div><div class=\"newss-article-1\" id=\"newss-4167692408\"><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<!-- Homepage2 -->\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-client=\"ca-pub-7733425960004873\"\r\n     data-ad-slot=\"2582020599\"\r\n     data-ad-format=\"auto\"\r\n     data-full-width-responsive=\"true\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Vom 11. bis 14. Oktober fand die Game Industry Conference (GIC) in Polen statt. Nicht nur endete die diesj\u00c3\u00a4hrige Messe in einem&#8230; Mehr auf Newsslash.com!<\/p>\n","protected":false},"author":2,"featured_media":21974,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-16987","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.8.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Game Industry Conference in Polen endet mit Teilnehmerrekord - Newsslash<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Game Industry Conference in Polen endet mit Teilnehmerrekord - Newsslash\" \/>\n<meta property=\"og:description\" content=\"Vom 11. bis 14. 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