{"id":18948,"date":"2020-09-29T12:06:00","date_gmt":"2020-09-29T12:06:00","guid":{"rendered":"https:\/\/newsslash.com\/n\/15106-epic-games-uebernimmt-kindertechnologie-hersteller-superawesome\/"},"modified":"2020-09-29T12:06:00","modified_gmt":"2020-09-29T12:06:00","slug":"15106-epic-games-uebernimmt-kindertechnologie-hersteller-superawesome","status":"publish","type":"post","link":"https:\/\/newsslash.com\/n\/15106-epic-games-uebernimmt-kindertechnologie-hersteller-superawesome\/","title":{"rendered":"Epic Games \u00c3\u00bcbernimmt Kindertechnologie-Hersteller SuperA&#8230;"},"content":{"rendered":"<p>Nur wenige Tage nach der Verk\u00c3\u00bcndung, dass Epic Games 15 Millionen Dollar in Manticore mit der Plattform, die es jedem erm\u00c3\u00b6glicht, einfache Spiele selbst zu machen, kommt gleich die n\u00c3\u00a4chste gr\u00c3\u00b6\u00c3\u0178ere Geldausgabe hinterher. Epic Games hat n\u00c3\u00a4mlich angek\u00c3\u00bcndigt, dass das Kid-Tech-Unternehmen SuperAwesome bald zur Epic-Familie geh\u00c3\u00b6ren wird. SuperAwesome ist ein Pionier in Sachen Sicherheit beim St\u00c3\u00b6bern und Entdecken in digitalen Welten f\u00c3\u00bcr Kindern. Erwachsene k\u00c3\u00b6nnen sicher sein, dass auch nur altersgerechte Werbung angezeigt wird. Die Kids-Web Services-Plattform von SuperAwesome erlaubt es Entwicklern, eine umfangreiche Werkzeugbox f\u00c3\u00bcr Eltern zur Verf\u00c3\u00bcgung zu stellen, mit der es m\u00c3\u00b6glich ist, vielf\u00c3\u00a4ltige Einstellungen f\u00c3\u00bcr die Kinder vorzunehmen. &#8220;Das Internet wurde nie f\u00c3\u00bcr Kinder konzipiert, deshalb haben wir SuperAwesome ins Leben gerufen, um es so einfach wie m\u00c3\u00b6glich zu machen, sichere, datenschutzgerechte digitale Erfahrungen f\u00c3\u00bcr Kinder auf der ganzen Welt zu erm\u00c3\u00b6glichen&#8221;, sagte Dylan Collins, CEO und Mitbegr\u00c3\u00bcnder von SuperAwesome. Die &#8220;Kid Tech&#8221;-Infrastruktur von SuperAwesome wird von mehr als 300 Unternehmen genutzt, darunter Mattel, Disney, Hasbro und Lego. SuperAwesome sagt, es habe die digitalen Standards definiert, die mehr als eine halbe Milliarde Kinder anonym halten, wenn sie sich mit Online-Spielen und Videos besch\u00c3\u00a4ftigen. Die Kids Web Services (KWS)-Plattform des Unternehmens ist ein Toolkit zur Verwaltung der elterlichen Zustimmung, das es Entwicklern erleichtert, ihre Erfahrungen auf junge Nutzer zuzuschneiden. Gemeinsam planen Epic Games und SuperAwesome den Aufbau einer breiten Palette von kindersicheren Diensten. Wahrscheinlich wird der Dienst in der Unreal Engine integriert werden. &#8220;Mehr Kinder interagieren online als je zuvor und jetzt ist es an der Zeit, ihre Sicherheit zu verdoppeln&#8221;, sagte Tim Sweeney, CEO von Epic Games. Die Plattform entspricht den Richtlinien der DSGVO, was vor allem auf dem europ\u00c3\u00a4ischen Markt wirklich wichtig ist. Daten von Kindern d\u00c3\u00bcrfen nicht einfach so gesammelt werden, denn die Eltern m\u00c3\u00bcssen dem immer zustimmen und entscheiden, welche Daten an die Spielebetreiber gesendet werden. Mit der Plattform von SuperAwesome ist das problemlos m\u00c3\u00b6glich. &#8220;Wir teilen die \u00c3\u0153berzeugung, dass digitale Erlebnisse besser sind, wenn man sich noch mehr M\u00c3\u00bche gibt, um die Privatsph\u00c3\u00a4re zu respektieren, und wir sind begeistert, gemeinsam mit dem talentierten SuperAwesome Team in diese Zukunft zu investieren.\u00e2\u20ac\u0153, sagte Tim Sweeny, CEO von Epic Games.<\/p><div class=\"newss-content\" id=\"newss-505791468\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block;\" data-ad-client=\"ca-pub-7733425960004873\" \ndata-ad-slot=\"2582020599\" \ndata-ad-format=\"auto\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div><div class=\"newss-article-1\" id=\"newss-319827061\"><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7733425960004873\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<!-- Homepage2 -->\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-client=\"ca-pub-7733425960004873\"\r\n     data-ad-slot=\"2582020599\"\r\n     data-ad-format=\"auto\"\r\n     data-full-width-responsive=\"true\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Ein Pionier auf dem Kid-Tech-Markt bekommt ein neues Dach \u00c3\u00bcber den Kopf. Epic Games haben angek\u00c3\u00bcndigt, dass sie den&#8230; Mehr auf Newsslash.com!<\/p>\n","protected":false},"author":7,"featured_media":21974,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-18948","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.8.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Epic Games \u00c3\u00bcbernimmt Kindertechnologie-Hersteller SuperA... - Newsslash<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Epic Games \u00c3\u00bcbernimmt Kindertechnologie-Hersteller SuperA... - Newsslash\" \/>\n<meta property=\"og:description\" content=\"Ein Pionier auf dem Kid-Tech-Markt bekommt ein neues Dach \u00c3\u00bcber den Kopf. 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